Questions About Mernia

Were the Mernians originally humans?

Yes. Oka, like the other campaign settings in Nolaria are largely human-centric. Most of the other demi-human races are rare, with the possible exception of orcs.

How did they get along with the other races of the region?

They got along quite well. Those that resisted were wiped out. Same applied to competing human tribes and other religions.

Mernia is the largest empire on this land mass. The glory days are past, however, and the empire is fading.

What is the current standing of the Mernians and the other races?

Orcs, goblins, gnomes, and sometimes dwarves are kept as slaves. Elves are rare and distrusted, but tolerated. Foreigners (human) are common, but are not citizens of the empire. As such, their rights are very limited.

What is the area around Oka like? Swamp, Forest, Plains?

Oka is a port on a fairly large lake (Lake Darnnock). To the east are forests followed by mountains. The climate is temperate, snow is very rare even in the winter.

What deities do you use for clerics? Druids?

The dominant religion of Mernia is the Nolar Pantheon. Druids were wiped out long ago but are making a come back. There is a messiah faith called Omiism which was outlawed in the empire, but is largely overlooked now. Other religions exist, some evil, other neutral, like Elementalism.

More information is available to players who choose to play a cleric of a particular religion or god. I prefer to communicate this information privately so that players have a chance to play with information not available to all of the others in the game.

Do they differ from race to race?

Humans are really the only ones who have multiple religions. Most races have their own racial gods/godesses.

How large is Oka?

It's a big city. In excess of 200,000 people. Oka is the religious center of the empire. All of the major temples are located here. There are also a lot of crackpot religions and representatives of other faiths as well. Oka is a bit isolated in someways. The surrounding countryside does not support the city, foodwise. This leads to occasional shortages and famines when supply chains from other parts of the empire break down.